Kombinovanje računarskog dizajna i biomimetike - studija slučaja
Combining computational design and biomimetics: A case study
Sažetak
Dizajneri dobijaju veliku inspiraciju iz prirode i tako nude mogućnosti za razvoj neobičnog koncepta proizvoda. Ovi koncepti zajedno sa tehnološkim alatima, kao što su računarski dizajn, aditivna proizvodnja, izrada prototipa, mogu dovesti do automatizacije procesa projektovanja i značajno skratiti vreme potrebno za izlazak na tržište. Ovaj rad uzima u obzir inspiraciju iz bioluminiscentnih kultura bakterija i nudi mogućnosti dizajna za nosive proizvode u industriji nakita. Tačnije, porodica minđuša je dizajnirana uzimajući u obzir i estetiku i jedinstveno iskustvo koje dobija krajnji korisnik. Uključuju meko kolo i besprekorno integrisani set LED dioda koje emituju meki sjaj. Porodica 3D modela minđuša je generisana korišćenjem Rhinoceros3D™ i Grasshopper™ kao osnovnih računarskih alata za dizajn proizvoda. Cilj ovog projekta bio je da se istraži potencijal integracije pomenutih tehnologija u modni dizajn, pomeranjem granica i istraživanjem novih mogućnosti. Interdisciplinarni pristup zamagljuje konvencionalnu razliku između stila i funkcije. Konačno, nudi uvid u budućnost nosive tehnologije i njene implikacije na industriju povezane opreme.
Abstract
Designers receive a great deal of inspiration from nature thus offering opportunities for unusual product concept development. These concepts together with technological tools i.e. computational design, additive manufacturing, prototyping, can lead to automate the design process and shorten significantly the time to market needed. The present paper considers the inspiration from bioluminescent bacteria cultures and offers design opportunities for wearable products within the jewelry industry. More specifically, a family of earrings were designed considering both aesthetics and the unique experience that the end user receives. They include a soft circuit and, seamlessly integrated set of LEDs that emit a soft glow. A family of 3D earring models were generated using Rhinoceros3D™ and Grasshopper™ as the basic computational product design tools. The objective of this research was to explore the potential of integrating the technologies into fashion design, by pushing boundaries and exploring new possibilities. The interdisciplinary approach blurs the conventional distinction between style and function. Finally, it offers insight into the future of wearable technology and its implications for the accessories related industry.
|