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Lokalna samouprava u planiranju i uređenju prostora i naselja
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2024, Izazovi prostornog i urbanistickog planiranja lokalnog nivoa - novi horizonti, pp. 433-438
Unreal Engine in spatial planning
University of Belgrade, Faculty of Geography, Serbia

emaildusica.jovanovic@gef.bg.ac.rs, aleksandar.peulic@gef.bg.ac.rs, sanja.stojkovic@gef.bg.ac.rs
Keywords: 3D model; spatial planning; Unreal Engine
Abstract
Today, the creation of 3D models is widely used in various activities and scientific fields. The use of such models has found its place in architecture, spatial planning, civil engineering, environmental protection and many other areas where accurate information about space is needed. They are of great importance for spatial planning and predicting the development of processes in space that can contribute significantly to the quality of human life. It is possible to add a fourth component (time) to the 3D model so that we can see how a process would or could develop during a certain period of time. This approach is intended to show how information technologies can help us in responsible planning as well as in emergency situations. The article presents a practical example of a 3D environment with a focus on its use in spatial planning using the open source software Unreal Engine.

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article language: Serbian
document type: Review Paper
DOI: 10.5937/LSPUPN24433J
published in Portal: 24/11/2024
Creative Commons License 4.0

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